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-WOODY-
4th October 2003, 09:21 PM
Just a scene that I'm still playing around with. Just got through adding a rider to the bike. It's been tough trying to find a good jean texture though.

http://home.earthlink.net/~slwoodgraphics/rider.jpg

Andy
6th October 2003, 02:58 PM
That's fantastic Woody!

Andy

-WOODY-
6th October 2003, 03:26 PM
Thanks. It's a lot of work, but I'm having a blast doing it. You've probably noticed that the guy isn't really in proportion, that's because I'm not using any reference photos. I'm just making it up as I go. It's kind of a comical fantasy thing anyway so it doesn't matter.

Right now I'm making kind of a liquid gold substance that he's going to be riding through. I'm working now to create the spash effects and ripples in the water. I have no idea what to add after that.

BTW, that Pov-Ray renderer is one fantastic program. I can't believe it's freeware! I'm still learning how to add includes and modifying the object properties.

-WOODY-
7th October 2003, 04:34 AM
Another update. After adding the sky background, the reflections coming off the bike are absolute insane. This jpeg image doesn't do it justice. I may have to tone that down a bit. I have the liquid gold and the splash coming off the tires roughed in. I'll have to further subdivide that and add in some dropplets and splash effects. I was thinking about adding a golden skull half sunk in the gold just for fun.

http://home.earthlink.net/~slwoodgraphics/gold.jpg

Andy
7th October 2003, 05:05 AM
WOW! Gorgeous!

Andy

Rune
7th October 2003, 08:23 AM
Nice work! This must be what hell is like - it's so hot, all the gold has liquified :) I must say though, if I came to a lake of gold I'd try to take some with me, and not just drive through it. 'Cause let's face it, none of us is so rich we'd say no to free gold.

-WOODY-
7th October 2003, 12:22 PM
LOL, well hippies riding a bike with their tounges hangin out aren't well known for their smarts hehe.

dbyrd01
7th October 2003, 01:53 PM
that is simply awsome modeling work there Woody. what are you rendering that in?

-WOODY-
7th October 2003, 06:06 PM
Thanks. I'm using Pov-Ray. I've never used Renderman which a lot of people do, but Pov-Ray is freeware and it's one kick butt renderer.

If you need a link to it just let me know. I'm still learning it myself, but if you need help or tips with it, just ask and I tell you what I know and how I did it. I just wish more people here would submit photos of their work because I love to see what other people are doing. While criusing "other" sites, I'm just blown away at what other people are able to do.
What's great about modeling is that you're not limited by the laws of physics. What ever you could possilbly imagine can be created and made to look like reality, and more importantly.....it's funzies.

Cowboybebop
7th October 2003, 06:21 PM
Hey woody Great work I'm new to AC3d and modeling in general. Once I get something worth showing I will :oops:

dbyrd01
7th October 2003, 11:20 PM
...If you need a link to it just let me know. ...I just wish more people here would submit photos of their work because I love to see what other people are doing...

yes please, i collect links like a mad man these days! as for my projects? im currently working on converting all my earlier models (right now im on the egyptian theme) so i can start building. love this tool. so easy to use. Andy's a brain. here is a shot of my columns.
http://thecontinuim.no-ip.com/Junk/columns3.jpg
one problem i'm seeing here is the texture on the nearest colum. at the top of the main shaft, the image is repeating itself. in the editor, it looks fine, but in this shot (vrml/netscape), its borked. hmm. gotta figure that out.

-WOODY-
8th October 2003, 03:22 AM
Those look pretty cool. I like the old Egyptian theme with ancient ruins and artifacts. It kind of reminds me of the games Riven and Myst. I love the stuff those guys created for those games.
As far as your texture thing, the only thing I know to do is pull up your texture editor and look to see if there's any vertices or surfaces out of place.

Here's the download link on the Pov-Ray site

http://www.povray.org/download/

-WOODY-
10th October 2003, 01:46 AM
Still tweakin............

http://home.earthlink.net/~slwoodgraphics/gold2.jpg

Cowboybebop
10th October 2003, 03:26 AM
how are you getting the sky and ground

-WOODY-
10th October 2003, 09:25 AM
For the sky I just took a sphere and cut it in two a little bit more than halfway. I then took a fish-eyed sky picture ( links in resource section ) and mapped it to the top of the sphere. I then placed the dome over the scene. The ground is just a simple flat mesh with a brass texture applied using the object properties box to imput texture descriptions that Pov-Ray can read.

Cowboybebop
10th October 2003, 08:04 PM
Thanks, for the info

-WOODY-
11th October 2003, 02:59 PM
You're welcome. I'm currently working on adding a robot dog to the scene. I call him sparky. He doesn't eat, doesn't doodle, the perfect dog for every home.

http://home.earthlink.net/~slwoodgraphics/dog.jpg

Edit: I went ahead and changed em to a gloss black color with chrome accents because I think it makes him look meaner. Oh, and thanks figgy.

Edit: Latest update. Not finished, just playin.

Edit: Latest update. Gettin there and gettin funner. Poor, poor Sparky.

figgy
12th October 2003, 09:57 AM
:shock:
Nice work WOODY

Figgy

Yami
13th October 2003, 07:40 PM
how do you do the reflective textures?

-WOODY-
13th October 2003, 09:53 PM
Check the "Newbies guide to Pov-Ray" in the resources section. I made a little tute there. Still learning myself.

-WOODY-
16th October 2003, 03:19 PM
Well after much fuss I've decided to go a different route with the bike scene. The gold I had the bike running through just didn't look the way I wanted it to no matter what I did. I think I'll go with a night city scene.

http://home.earthlink.net/~slwoodgraphics/riderchange.jpg

Edit: Making a run to Bongo's Books to pick me up an AC3D how-to manual.

Yami
16th October 2003, 06:43 PM
will work for bolts :lol:

foxa
23rd October 2003, 06:28 PM
:D Hey Woody - is there really a Bongos Books with a how to manual for AC3D? If so - how about a Web Site or phone number.

Art

-WOODY-
24th October 2003, 02:25 AM
LOL, well normally I would, but if I reveal my secret sources everyone will buy them up and I wont have any.


http://home.earthlink.net/~slwoodgraphics/computer.jpg

BTW, how do you like my fancy futuristic puter with a clear liquid crystal screen?

Andy
24th October 2003, 02:58 AM
Wow! Excellent stuff!

Should we have a new section on the forum:

"AC3D Work in progress/Gallery"

?

Andy

-WOODY-
24th October 2003, 03:18 AM
LOL, thanks. Actually I should take it easy because I'm pretty limited on bandwidth. Earthlink doesn't give me a whole lot to mess with.

If you're the web master of this site it would be easy to make a gallery. Just duplicate your index page and rename it to gallery. Clean off the center area of the page to make room for photos and update all your page links. Make a folder and name it gallery_photos or something like that to upload the images to.
Of course I don't know how much bandwidth you have to play around with either.

-WOODY-
25th October 2003, 03:45 AM
Ok as you can tell, I created the computer to be part of this scene which I just finished. I think that I'm finally satisfied enough with this one to submit it to 3D World magazine ( thanks Andy for the head's up! ). I'm going to have to mail this one in because it's a whopping 20 megs in size. I gotta say though that the original Targa file looks great.
If they accept this image and publish it, that would totally blow me away.

http://home.earthlink.net/~slwoodgraphics/my_dream.jpg

Andy
25th October 2003, 03:58 AM
That looks great Woody but it's perhaps a little dark? I had to turn up the contrast on my monitor to get a good look.

I think the image of the man on the wild bike is great. Most of the 3D World images feature a person or creature, I think they would really like it.

Andy

-WOODY-
25th October 2003, 01:50 PM
Ok I'll think of something. I think that maybe it's a little dark because of different monitor adjustments. I've been staring at a light table for so many years that I think I've lost sensitivity to light lol.
Thanks for the input.