Larry Edwards
4th February 2004, 10:33 PM
Hello,
I'm trying to import a VRML 1.0 model that has a texture file reference in it, i.e.:
Texture2 { filename "/home/ledwards/foo.jpg" }
The model geometry loads fine but I don't see any texture on import. Also, if I then export there is no texture reference in the file. I've tried both JPEGs and SGI rgb format, I can't get either to work.
I've also tried to load a VRML 1.0 file with an embedded texture, i.e.:
Texture2 { image 0x00 0x01 ... 0x12 }
and I see the status messages:
Importing VRML1 file
Assembling AC3D structure...
and then ac3d hangs. Is there a way to make this work (I have "Output VRML textures" turned on in the Files Settings).
I'm using a dual Xeon cpu Dell Precision 650, with an NVIDIA Quadro FX 3000 graphics board. AC3D prints out the following on startup:
OpenGL 1.4.0 NVIDIA 44.96 by NVIDIA Corporation, renderer: Quadro FX 3000/AGP/SSE2
I'm using the evaluation version of AC3D... if this can be done, you'll have one very happy new customer.
Thanks!
-Larry
I'm trying to import a VRML 1.0 model that has a texture file reference in it, i.e.:
Texture2 { filename "/home/ledwards/foo.jpg" }
The model geometry loads fine but I don't see any texture on import. Also, if I then export there is no texture reference in the file. I've tried both JPEGs and SGI rgb format, I can't get either to work.
I've also tried to load a VRML 1.0 file with an embedded texture, i.e.:
Texture2 { image 0x00 0x01 ... 0x12 }
and I see the status messages:
Importing VRML1 file
Assembling AC3D structure...
and then ac3d hangs. Is there a way to make this work (I have "Output VRML textures" turned on in the Files Settings).
I'm using a dual Xeon cpu Dell Precision 650, with an NVIDIA Quadro FX 3000 graphics board. AC3D prints out the following on startup:
OpenGL 1.4.0 NVIDIA 44.96 by NVIDIA Corporation, renderer: Quadro FX 3000/AGP/SSE2
I'm using the evaluation version of AC3D... if this can be done, you'll have one very happy new customer.
Thanks!
-Larry