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cjwillms
28th April 2004, 11:21 PM
Can you gies add another way to view the 3D image. I find it a little hard to view a few specific locations in the 3D view. If you can, try to make it similar to a FPS (aka, W - Move Forward, S - Move Back, A - Move left, D - Move right, space - Go up, C - go down, and Mouse to look around), that will run in fullscreen mode. It shouldn't be that hard to add this.

One more thing, is their a way to export the size of a object (in terms of x,y,z) to a basic .txt file. It would help a lot in game programming.

LiveWire
29th April 2004, 12:08 AM
its already been talked about.
see this thread:
http://www.ac3d.org/forum/viewtopic.php?t=429

also...
...that will run in fullscreen mode.
that wouldnt be such a great idea.
but i totally agrea, it would be very nice to have a new view control type.

cjwillms
29th April 2004, 12:19 AM
Sorry about that. I didn't see your topic. it takes to long to export the image, throw it in my engine, and and test it out. to solve the "takeing over the mouse problem", all they need to do is make for when they right click (and hold) in the 3d window, that the function would take over.

LiveWire
29th April 2004, 04:23 AM
i think probly the best way, is...
if 'fly' view mode was enabled if you left click(or right click) in the 3ds window it would take over the viewing control
just like in the default 'spin' mode we have now
EXEPT when your controling the view in 'fly' mode, you could use the arrow keys(or A, S, D, W) to move around.

as you said it is long proccess getting from ac3d to your engine, and if your makeing a FPS type game you rly need to view your models with a 'fly' view
hopefully Andy will add this in to a future release.

Stiglr
22nd July 2004, 01:08 PM
Might there be a way to be able to move objects, such as vertices, within the 3D view???

You can select them by holding down the Ctrl key, so maybe add the ablity to move them by holding down Alt or something like that.

Sometimes, the straight on ortho views just don't quite work for moving and aligning vertices, and the ability to move them while looking at a 3D angle is just what the doctor ordered.