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Tyrael
11th December 2004, 11:22 AM
Okay, i want the window (light blue part) to be glass and rendered another way then all the rest of the... 'hover-car' so it prob will have to be a different object

whats the best way to solve this ? (i'll have the same problem with the lights etc. i guess)

http://img.photobucket.com/albums/v390/geekstar/problem.gif

Dughor
11th December 2004, 11:24 AM
To make it glass, edit the selected material, and set it to 80-90% translucent

Tyrael
11th December 2004, 12:23 PM
To make it glass, edit the selected material, and set it to 80-90% translucent
good idea... but if i render the car body as chrome metal, wont the glass come out wrong then ??

Tyrael
11th December 2004, 01:05 PM
Okay, i spend more time creating the envoriment and rendering the bitch then creating the actual model... i really couldn't think of anything that's possible to add to the car, so here it is (if anyone can render it with better effect/background/whatever, i can post the .ac file)

http://img.photobucket.com/albums/v390/geekstar/spacecar.gif

sorry for bad quality but i had to save it as a .gif

Tyrael
11th December 2004, 04:02 PM
Here are 6 testing renders i made, please tell my what you think

http://img.photobucket.com/albums/v390/geekstar/1.gif

http://img.photobucket.com/albums/v390/geekstar/2.gif

http://img.photobucket.com/albums/v390/geekstar/3.gif

http://img.photobucket.com/albums/v390/geekstar/4.gif

http://img.photobucket.com/albums/v390/geekstar/5.gif

http://img.photobucket.com/albums/v390/geekstar/6.gif

Second Scene (http://img.photobucket.com/albums/v390/geekstar/Image7.bmp)

edit: for some reason they won't show up
edit: FiXeD

Tyrael
11th December 2004, 06:19 PM
okay, updated, you can delete THIS post

Mossie
12th December 2004, 06:28 AM
Best way is to seleted the surface you want as glass, and cut them out as an object. Get its positions then move it, remove the original surfaces and replace the glass object back in. Set the transpancary on the glass object as required and hey presto job done.

Tyrael
12th December 2004, 09:26 AM
Best way is to seleted the surface you want as glass, and cut them out as an object. Get its positions then move it, remove the original surfaces and replace the glass object back in. Set the transpancary on the glass object as required and hey presto job done.

i'll try that one, thanks

Auton
20th December 2004, 10:32 AM
If you simply want the glass as a separate object, I'd suggest selecting all applicable surfaces you want to spearate, and then hitting Ctrl-Shift-X, cut away surfaces. This cuts the selected surfaces into a separate object while leaving them in place, and spares you the moving about. :)