View Full Version : background image issues
15th July 2005, 03:26 AM
when I load a background image into front view (bmp format) it's upside down.
Next, when I select something, the backimage get's hidden (black). If I unselect it shows up again.
27th July 2005, 07:57 AM
can you reproduce it, or is it my computer?
27th July 2005, 09:25 AM
I personally haven't run into this issue --- one thing I'd check with the background image blacking out is whether you have the latest video drivers?
Not much, but hope it helps.
10th August 2005, 04:00 AM
latest drivers. ATI card. The problem exists, when I select something and move it -> the background image is not drawn during this time. Very annoying. Andy - could you take a look at this?
14th August 2005, 05:15 AM
Hi, I'm new user and I'm trying AC3D.
I'm running it on two PCs, with different results :?
On newer system all runs OK under Win 2000 Pro; on older system under W98 I randomly get the same problem Gernot reported, plus another strange behaviour (it seems randomly occurring too): when I start the program, sometimes I see the four views windows as per default configuration, sometimes I see only the two bottom windows, while the top windows are transparent to the desktop.
More, if I load a model and click on working windows, I can see a them switching to another view (for instance: left bottom window usually toggle between Front and Top views, while right window switches from Side to 3D views and vice versa).
Older (very) PC specs are:
Pentium II 233MHZ
HD free space 3 GB
Video card: Radeon VIVO 64MB (7000 GPU) *
Windows 98 SE
* I tried to get most updated drivers for this card, but I didn't see any improvement :(
15th August 2005, 06:41 AM
Marco - older graphics cards had problems with multiple OpenGL contexts (I personnaly think this was due to the only testing being via Doom :) )
Try and get more recent drivers. If you can't, a more recent ($20? e.g. GeForce 4?) graphics card might be a good option.
I haven't been able to reproduce Gernots problem.
17th August 2005, 03:23 AM
I use Mesa now, and it works. Must be my driver. I guess it's a multiple GLcontexts issue. Is there a way of making it use _one_ glcontext for all?
17th August 2005, 05:05 AM
AC3D must use multiple contexts. Each view is a separate window and can have different settings (e.g. orth wireframe 3D full etc), and you can create extra views from Views->New-View.
9th September 2005, 11:43 AM
is there anyway to retain the background image files and thei rlocations when you quit?
9th September 2005, 12:05 PM
ack nvm, just read it in the manual : \
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