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View Full Version : PLUGIN: UV Map


Dennis
16th May 2006, 12:03 AM
All,

I've written a new AC3D plugin for performing UV Maps. This plugin is for AC3D version 6.0.

This plugin duplicates some things found in the standard AC3D Texture Coordinate Editor, but adds the following:

* Improved global mapping (to replace the old "Set planar texture coordinates" plugin)
* Cylindrical/cylindrical cap mapping
* Spherical/cylindrical mapping along an axis
* Subdivision-aware mapping

Find it at:

http://supercoldmilk.com/ac3dplug/uvmap.html

This is a Windows plugin. As with all plugins here, all source is available for compilation on other platforms.

See all plugins at: http://supercoldmilk.com/ac3dplug/index.html

Dennis

luuckyy
16th May 2006, 07:12 AM
And also thanks for this one.
Does that mean we can get rid of the plantex.p and plantex.tcl files ?

Gernot
16th May 2006, 08:43 AM
Bingo! Bingo! Bingo! That was the one I was looking for!!

Spinner
16th May 2006, 11:20 AM
Thanks Dennis.

Dennis
16th May 2006, 11:21 AM
Does that mean we can get rid of the plantex.p and plantex.tcl files ?

You're very welcome, and yes, you can get rid of these files --- UVMap does everything Plantex does.

Gernot
17th May 2006, 06:57 AM
On that site you have a source code for an texture coordinate editor. Is that _the_ TCE in AC3D? It lacks a few very minor features IMHO, so, I'd like to add these. Can I use that project, or is the shipped TCE much more advanced?

Dennis
17th May 2006, 10:23 AM
Hi Gernot,

The AC3D TCE is *much* more advanced than this plugin --- this plugin simply adds a couple of new texture mappings to AC3D. Updates made with this utility are reflected in the TCE, but they're separate entities.

You are free to download and modify the source code (within the GNU license), of course!

williwusel
14th June 2006, 11:39 AM
Hi Dennis,

I tried to compile the uv map plugin and the noise plugin on Linux (Suse 10.0) but a file seems missing ("ac_plugin.h").

Please help!

Dennis
14th June 2006, 11:43 AM
If he doesn't reply to you before then, send a private message to Andy to get the AC3D SDK/headers - then you should be all set.

DRAKELOT
14th June 2006, 06:23 PM
Fantastic Dennis, great to do the mapping inside AC3D ... thanks a mill !!!

Antonio.

williwusel
20th June 2006, 09:45 AM
Thanks a lot!