View Full Version : X-Plane v8 Aircraft models to ac3d
johnguk
9th June 2006, 10:50 AM
Hi, Newbie question, please treat me gently:
Is it possible to load X-plane v8 .acf files into ac3d?
I have downloaded acftools. Do I need a v8 .def file to allow acftools to convert the v8 files?
My extracted .ac files only have material definitions, 0 vertices/polygons.
I'm running AC33 5.0.21.
Any help/links etc would be gratefully received. Thanks.
KenK
10th June 2006, 11:29 AM
You cant open the .acf files as far as I am aware. What you want to do is open up that aircraft model in Plane Maker and go to the "Special" menu. At the bottom of that menu is a "Generate OBJ from Aircraft" option. Select that and it will save the file as "aircraft.obj" in your ROOT directory. I have no idea why the heck it saves it there of all places, but thats where it sticks it on my Mac running XP v8.40. (On a PC it might stick it in C:\, you'll just have to look around for it). You can open the OBJ files up in AC3D if you have the XPlane OBJ Support plug-in installed. It's available here:
http://scenery.x-plane.com/tools.php
Be sure and follow the instructions that com with the plug-in! It's not as simple as dropping the file into the plugins folder! You have to remove the old OBJ plug-in as it is not compatible with XPlane.
I hope this helps. This has been as far as I've gone. I havent saved any changes and brought them back into XP yet.
johnguk
12th June 2006, 05:39 AM
Thanks for the advice.
I managed to do it an alternative way (all in XP):
I downloaded Blender (http://www.blender.org) and an .acf file importer plugin
(http://marginal.org.uk/x-planescenery/tools.html, Xplane2Blender).
Then exported to .ac format ( Blender understands .ac in the standard distribution)
This worked well.
Again, thanks for the help.
vBulletin® v3.8.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.