View Full Version : How do you wrap an image arround a 3D object
meoblast001
20th August 2006, 09:51 PM
:confused: How do you wrap an image arround a 3D object?
luuckyy
24th August 2006, 07:00 PM
:confused: How do you wrap an image arround a 3D object?
It's a bit depending on what kind of object it is.
More infos from you will help us.
sorcerer
12th March 2007, 02:50 AM
actually, i'm having a similar problem with my image... I modeled a wine bottle, downloaded an image, and i can't get it to stop repeating, since I only want one label.
http://i154.photobucket.com/albums/s258/sorcerer311/doubletex.jpg
Dennis
12th March 2007, 04:10 AM
Can you post a screenshot of the Texture Coordinate Editor for this bottle?
sorcerer
12th March 2007, 06:12 AM
http://i154.photobucket.com/albums/s258/sorcerer311/texturecoords.jpg
Edit: I have to have the stretch so small in order to get the label to look correct, otherwise it looks too small.
Dennis
13th March 2007, 03:40 AM
It looks like you're using a "front" or "side" mapping --- this causes the label to repeat on the "back" side.
One way to fix this is to select the surfaces only on the side that you do not want to see a texture on and move those surfaces in the TCE so they do not cover the part of the image where the label exists.
This may cause an unwanted seam. If so, you can also try a spherical mapping --- however, this may distort the label.
If neither of these work for you and you're on a Windows platform, you can try the UV map plugin and give the Cylindrical Cap mapping a try. The plugin is described here: http://www.inivis.com/forum/showthread.php?t=3400
Hope one of these helps...
vBulletin® v3.8.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.