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View Full Version : AC3D 6.2 released


Andy
15th May 2007, 08:46 AM
AC3D 6.2 is now available (Windows/Mac/Linux)

We’re pleased to announce that AC3D 6.2 is out now and available to download today.




Google Earth Support
http://www.inivis.com/ac3d/forumpics/dino1.bmp

This release sees the introduction of Google Earth support. Now you can export your AC3D models into Google Earth. Great for both practical and fun uses; whether you want to visualise how a building appears in its real environment, place an airplane over new terrains, or use it to unleash dinosaurs, the possibilities really are endless.

One great advantage of using AC3D for your Google Earth models is in the creation of smooth, organic and curvy objects; you’re not constrained by straight lines! For more information on how to use AC3D with Google Earth see http://www.inivis.com/googleearth.html (http://www.inivis.com/googleearth.html).





3D mouse support

http://www.inivis.com/ac3d/forumpics/3dmice.bmp
http://www.inivis.com/ac3d/forumpics/3dcon.bmp

We’ve been working with 3Dconnexion to build integrated support for 3Dconnexion’s 3D mice (for Windows AC3D).

3Dconnexion’s 3D mice provide an extra level of control when navigating around your 3D objects/worlds. AC3D is compatible with the full range of 3Dconnexion’s products, whether home or professional use, the navigation around 3D worlds is superbly smooth and realistic. A great addition to your 3D toolset, and also works brilliantly with Google Earth!

3Dconnexion’s products start at only $59.95 and we highly recommend them. For more details on how AC3D works with SpaceNavigators, please see the Appendix in the latest manual.


Other news
This release also features improvements/fixes with texture loading, polygon reduction and 3DS support. For more details see the readme files that come with AC3D (visible in the AC3D Windows program installer).



Download AC3D 6.2 now (http://www.inivis.com/downloads.html)


Forum


As ever, we really do value your feedback and get a kick out of seeing the real skill and talent in your work in progress. If you want to see your Google Earth work showcased in the gallery, please post in the forum!

Check out the some of the latest and greatest pictures on the forum : www.inivis.com/forum (http://www.inivis.com/forum)





Upgrades



This version of AC3D is free if you purchased your license during or after December 2005. For pre-December 2005 license holders, please visit our upgrade centre for a discounted upgrade.
www.inivis.com/upgrade.html (http://www.inivis.com/upgrade.html)




Happy Modeling!

The Inivis Team
www.inivis.com (http://www.inivis.com/)

thierry_st_malo
15th May 2007, 09:43 AM
Good! Fine! Excellent, Andy!
And now, how about importing Sketchup models (sorry about that)?
Thierry

DRAKELOT
15th May 2007, 10:10 AM
Fantastic Andy ... I'll download and play ... thanks

Andy
15th May 2007, 10:32 AM
If you were one of the first people to download AC3D and tried exporting kml, you will have discovered that no dialog popped up after selecting File->Export->Google-Earth-KML.

This problem was swiftly fixed and new distributions were uploaded.

The solution is download AC3D again and reinstall it.

My sincere apologies for this problem.

Andy

foxa
15th May 2007, 11:35 AM
Congrats Andy - I just ordered my upgrade.

Art

little_penguin
15th May 2007, 01:07 PM
will there be an advanced povray export function for the next versions?
would be great :)

lisa
15th May 2007, 09:20 PM
Awesome! Can't wait to check it out.

By the way, with the Google support, does that mean there's support for Collada files now, too? (It's my understanding that a .kml is just a Collada file in a zip.)

If so, is there any chance to get Collada on the import\export menu if it's not already? Many of us in the game dev community would be totally into that.

-Lisa

Gernot
21st May 2007, 09:58 AM
Oh. Great! Would it be possible to get the Z coordinates from Google as well? So we can use the Grand Canyon in our games ;)
[edit]
Just seen that you can export to Google only. Not import Google's images in AC3D. Doh! :D

OPPIZ NAM
30th May 2007, 09:35 AM
Hi well i dont up-grade much so i was wanting to know if you have to pay for all the up-grades to thanks.

3DScientifics
9th July 2007, 10:38 PM
Hi Andy,

Great release! - My space navigator works great!

Thanks,
Chris

Cynic
17th July 2007, 11:14 PM
I remember owning a copy of AC3D years ago. I'm not even sure when, exactly, perhaps on the order of a decade or so ago.

Back then I was working on a game and gave up because of the scale and lack of support.

I'm glad AC3D flourished and continues to grow. It really is a phenominal tool.

spacetracker
3rd April 2008, 03:59 AM
Will Space Navigator support for the Mac OS X version be made available, or is there any way to enable it? Thanks

MrSteve
12th April 2008, 08:09 PM
am i just unlucky or has anyone else noticed that this version crashes alot?

Gernot
14th April 2008, 02:56 AM
Works stable for me.

Toronto
24th April 2008, 01:01 PM
Mr.Steve,
I get crashes as well.
I think the program crashes relate to where your object origins are.
If you try to zoom in to view an object and the origin moves into the screen I get crashes.