Ok, got it all to work. I made 3 objects, 3 colors, one object has a texture. It now shows up in my direct-x applet (using C#), BUT, something now changed.
I have an applet that rotates the object, with 1 light. 3 objects with 3 colors, no texture, it rotates very smooth and quick. by adding 1 texture using a small 256color .bmp, the thing rotates VERY slowly.
Any advice? I checked the .x file, and it seems very simple, is only calling the .bmp once.
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