Subdivision enhancement
I'm using subdivision to increase the complexity and curve of a model, but the piece that I am manipulating is really supposed to match up with another piece that is not subdivided.
A simplified case of this would be if I had a box and a cylinder, and a convex hull created to join them, then wanted to subdivide the hull for some reason. I still need the edges to match up afterwards.
I can work around this for now, but it would be nice to have a way to deal with the situation (define certain edges as 'open' or something so as not to subdivide at those points).
-- Jeff
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