Texture Coordinate Editor.
It's the F10 feature that helps you assign parts in your model to areas of a texture map to "decorate" the 3D shapes.
The TCE in AC3D is the easiest to work with that I have seen. Other 3D programs make you do all kinds of complex routines to create a UV map an apply it to a model. AC3D makes it really easy.
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Flight Sim Project Contributor
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