Question about rotating 3D camera view
Hi,
I am wondering if there is any way to disable the constraint on the 3D viewer rotation that requires that the Y axis is always "up". In particular, I would like to be able to roll the camera about its viewing direction axis. For example, if the object being viewed were a car, I would like to be able to flip the car on its side. However, I do not want to alter the actual data.
Thanks,
Daniel
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