Re: Why won't a .psd file work in AC3D?
I know how to flatten and all that. When I use Maya, you can create a .psd file from Maya with the UV outline or "snapshot" as a layer. This way you can just start making your skin. After I make a change in the .psd, I just save it and then click "update psd" in maya. The change I made then appears on my model without having to flatten and save. Once I have my skin the way I want it, I flatten the psd and do a save as. I don't have to flatten and save every time I make a change.
It's a great time saver when trying to match up camo lines on my tanks. I can see the changes on the fly without having to reassign a texture everytime.
It's a great design feature and a HUGE timesaver to be able to do this.
Guess AC3D can't.
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omarsr
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Panzer Vor! mod dev in TargetWare
JG51 Pilot in WB's, MacAttack pilot in TW
Kommandant 1SS.P.D. "LAH" in TW
CEO, omarsr Panzerwerke GmbH
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Last edited by omarsr; 14th March 2007 at 08:57 PM.
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