Re: Truck
Looking great Hippo!
In response to this being "a box with textures", keep in mind that there's an art to low-poly modeling, in that you end up keeping the polygon count quite low while maintaining the essence of the thing you're modeling. Models like this work wonderfully in animations with long-shots, simulations, games, etc.
The top of the truck cab is a great example here --- with maybe 9 quads and shaded textures, the casual observer is tricked into thinking this is a genuinely smoothed truck top.
I really like low-poly modeling, and Hippo has a great knack for being true to the things he models while keeping a very small footprint with his poly count. I honestly wish I had a knack for doing that...
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