Re: Sculptie Extrusion messing up UV Map
Other apps rely on having exactly 1024 vertices. The AC3D plugin uses the UV map not as a shortcut, but rather as a means to be able to import existing models that otherwise could not be made into sculpties. i.e. The same reason Maya uses nurbs for sculpties, it is a parametric representation.
It would be trivial to implement the methods other programs are using if its desirable, but you would be far more limited in the types of shapes possible.
|