Quote:
Originally Posted by MyKel_D
Ah ok- thank you for the clarification. Was worried that all your work was for not. :-)
|
If you have payed attention to the threads title
"Second Life: Animation Editor - BVH"
you wouldn't have wasted all that writing, hehehe :mrgreen:
On the other, AC3D really needs an animation editor. If they support Second Life Sculpts, why not exportation of BVH for Second Life? C'mon now, support for animating for Second Life in AC3D is a must!