Re: Texture of Objects
Hay 3Dator and Lisa,
I mostly make meshes for "Rule the Rail" with AC3D and TS7. The functions are the same. Knownly i export these meshes as x-data. RTR requires a dds-pic 2x2 as the smallest unit and goes up to 1024 x 512 for a goot performance.
...and if an AC3D user follow the statusbar x-y-z translation then this user has the measures of this cube. Normaly the texture has to be a square multiple with 2.
This is my experience i collected.
Peter
PS:the avatar is a shot of an Intercity 125 modeled for RTR ;-)
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