Hello everyone,
I have a question about reducing the polygon count of a model in AC3D.
Currently, I am using
Freeworld3D as my primary terrain editor. I have exported my terrain as a Wavefront OBJ file and imported it into my modeler, AC3D, as directed in this tutorial:
http://www.freeworld3d.org/tutorials...rrainmesh.html.
Would there be an optimize feature similar to one in 3ds Max?
The reduce option in AC3D doesn't seem to be what I'm looking for.