Re: Texture clamping and repeating
No problem. If you will notice, the one called "old_behavior.jpg" (which is the one on the bottom) and the one called "ac3d_behavior.jpg" (which is the one in the middle with the grey background) both have a blue line running through the middle of Africa and a sand-colored line running through the Atlantic Ocean.
The image called "desired_behavior.jpg" (which is the first image) does not have these extra lines. It uses the GL setting GL_CLAMP_TO_EDGE to avoid those lines.
Does that help or should I post other images?
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