Re: Definition and reflection help
High and low poly depends on the application for the model. In Targetware, low poly means anything under 5000 polys, high above. Typically a single engine fighter monplane would be around 7000 polys. A biplane a bit more 8000.
Buildings, (targets) less then 500 if we can.
Doing a mirror, need to do in render tool, not in AC3D.
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