Failed to import; mesh cannot be found.......
Code:
<bmImportCmd> log start, file"C:\Blue Mars Tools\Developer\Game\Objects\MyData\ac3dcrate\ac3dcrate.log"
bmImportCmd v3.6.0 : 19 June 2009
Command line:
bmImportCmd.exe -log -autoProxy -useFauxMap -fauxMapFilePath textures/ar/Common/ar_solid_255_255_255_diffuse.dds -mtl -texturePath objects/mydata/ac3dcrate/ C:\Blue Mars Tools\Developer\Game\Objects\MyData\ac3dcrate\ac3dcrate.dae C:\Blue Mars Tools\Developer\Game\Objects\MyData\ac3dcrate\ac3dcrate.cgf
Progress:
--> Executing name fix pass.
--> Executing triangulator.
--> Executing check pass.
ERROR : checkPassFn() : No valid mesh geometry found, ..\ColladaCry\check.cpp
ERROR : processSceneGraph() : Process function failed, ..\ColladaCry\process.cpp
ERROR : main() : Data check failed, .\main.cpp
--> Aborting.
<bmImportCmd> log ends
Quote:
Originally Posted by mossie
so which part of the test did it fail?
Any indications would be useful for andy to fix, if it is not to do with animation.
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