Quote:
Originally Posted by coldby
1. draw a plane (or a surface anyway) where you want your interface to be, and define it as 'knife' (tools menu -> knife)
2. cut each object in two parts, the 'keep' (the outside of the final object) and the 'discard' (the rest).
|
coldby, that's brilliant. I never thought of using the knife to give me an even edge along the two parts.