Reset normals?
Hi I am building a plane for FlightGear opensource simulator, I am currently having an issue with some surfaces being the wrong normals setting, where I need to select them and press "Surface > Flip Normals", this then rectifies the selected one, and the colours are correct darkness when run in the simulator... HOWEVER.. my question is, how can I ensure all the surfaces are the same??? I have some parts on the stabilizer that are the wrong shade and I dont want to select each individual little one and click Flip Normals, Is there a way to select the entire model and have the same normals value? can it be done easily? Or do I need to spend ages picking out each one and flipping it.....
Thanks,
|