I'm sorry if I'm repeating someone else's post, I couldn't find how to do this. I've seen some avatars that have parts that looks like it's made of individual sculpties, but it's actually one sculpted, but looks like it's 3-4 different objects somehow on the same sculpt map. I'm wondering how this is done and if AC3D can do it.
The sculpt map itself looks like several sculpt maps squished together on a single image. I tried to do this in photoshop with less than successful results.
Any advice would be appreciated