Quote:
Originally Posted by Andy
It's looking great from here.
There's an example in the manual - access this from the Help menu inside AC3D. see Operations on Vertices->Create-convex surface/object.
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thanks, but its all trial and terror...
its very time consuming and I was hoping for a faster way of doing it. currently I trace the baloney slice in 2d with the multi-point poly shape, then extrude and then drag the points of the new polyside down to the new baloney slice. However this isn't very smooth and I then have to do a lot of tweaking to round everything. I was hoping the Vertices->Create-convex surface/object will be faster without adding polygons.