Re: How to lock vertices
If you have a gap like this then it means that there is more than on vertex there and they are not in the same locaion. If you have a single vertex, that would be shared between the connected surfaces and you'd have no gap.
It looks like the Meshremexe program is moving the vertices at the edge and it probably shouldn't. Perhaps those vertex coordinate values are being rounded in someway - perhaps in file format conversions? It doesn't looks like an AC3D problem to me.
To fix this you can use Vertex->snap together on on vertices to close the gap. Then you could Optimize the object to remove duplicate vertices, or use Vertex->Weld on each.
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