few questions
Like how do you tell your polgon count ?
Model info gives you vertices and surfaces, but I don't know how to calculate that.
What exactly is a polygon I gave some thought to it and realized I didn't know for sure, but it seems it may be a 4 point surface.
How do you merge 2 vertices and not get the surface stuck between them ? The vertices themselve merge but any surface or edge stays and cause problems down the road.
Also I did a mirror of a model I am doing, when I subdivide it a gap appears straight down the middle of the model.(where it should have merged)
Any and all help appreciated, That's all thanks in advance.
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