Re: CSG Editing...
I believe I understand. I'm pretty sure the CSG operations currently produce more geometry than you would be happy with. There are other ways to accomplish what you're talking about with low-poly results. When there aren't other ways, or when polycount is not a primary concern, the CSG ops come in handy.
That said, reducing the polycount of a csg result is the next major goal for the csg plugin. I'm a few months off from that, though.
Probably not what you were hoping to hear. Sorry.
-- Jeff
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