Thread: transparency
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Old 24th December 2008, 10:22 AM   #6
Edymnion
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Default Re: transparency

Do you mean something like making a car windshield that is transparent, and still being able to see the interior?

If so, you're right, AC3D has "special needs" when it comes to transparent object. That, namely, it renders the first items on it's object list first. So if you had a ball behind a wall, and made the wall transparent, AC3D would render the ball first, check to see if it was visible to the "camera", and since its behind the wall, would not render it (to save on processing power). It would then render the wall, see that its transparent, and make it see through. But since it already blocked out the ball, you can't see it.

The fix is to go into your object list and make sure anything transparent is the first thing on the list, so it will render first. Then, anything that renders after that will show through.
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