View Single Post
Old 29th August 2006, 07:46 PM   #5
streb2001
Junior Member
Junior member
 
Join Date: Aug 2006
Posts: 6
Default Re: PLUGIN: Orbiter MSH import/export

Dennis, this plugin is great! Along with the UV mapper I am using AC3D as a one-stop shop to create vessels for Orbiter, thanks.

I have one (easy?) request: in the latest Orbiter release (2006) the mesh file spec now has a new group tag [LABEL] that is intended to make it easy to reference a mesh group. Would it be possible to write the AC3D object name to this new tag in the .msh file?

Alternatively, could the order of the .msh groups reflect the object heirarchy in AC3D? I could then move all the objects I need to access to the top of the heirarchy list...

Thanks again, Steve
streb2001 is offline   Reply With Quote