View Single Post
Old 19th August 2008, 04:45 AM   #2
virtualalias
Member
Expert member
 
virtualalias's Avatar
 
Join Date: Jun 2008
Posts: 67
Default Re: export texture map to SL

I find this post well worth a 'bump', since I am currently doing the following:

Create a 'template' texture of boxes of multiple colors.

Create/Line up textures using said boxes, which requires (at times) 10 or so uploads of the new texture to test it in SL.

There are folks out there creating photo-realistic sculpted/textured prims, but I can't seem to figure out how they're doing it.
virtualalias is offline   Reply With Quote