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Old 19th August 2008, 03:19 PM   #4
lisa
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Join Date: Mar 2005
Location: Phoenix, AZ
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Default Re: export texture map to SL

From the Object menu, click Load Texture.

Assuming you have not altered the offset or mapping mode in SL, the texture you see in AC3D should be mapped *identically* to the texture in SL.

If it's not matching for some reason, make sure that your subdivisions are up-to-date. Either commit your subdivisions, or *from the TCE* click Edit > Refresh Subdivisions.

Note: there is one known texture bug in the SL client. If you create a sculpted cube with *very* sharp corners, the texture warps only when you are standing right next to it... it looks fine if you take a step or two back. It's in the JIRA, I'm hoping they'll fix that one soon.

I've attached a texture you might find helpful for visualizing the UV map.
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