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Old 20th October 2010, 04:09 AM   #12
Simon_Lister
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Join Date: Dec 2009
Posts: 33
Default Re: Aircraft prop blades

Many thanks for all the tips and advice guys, much appreciated. This is a random question and it is something I have thought about for a while. The flight sim I use has a development package (and if you are clever enough to work out all the binaries and stuff you can get all the updates prior to a new version being released) unfortunately I am not that clever and the development package makes use of shaders and bump maps...so if I didn't want to use a bump map for the rivet effect, does anyone know if it is possible to somehow follow the contour of the fuse/wing etc and add spheres to create the rivets? I know this might bump up the file size quite a bit but its just something I have been thinking about.

Cheers
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