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Old 15th June 2004, 08:49 AM   #1
bje
Junior Member
Junior member
 
Join Date: Jun 2004
Location: Canberra, Australia
Posts: 3
Default using textures to render brickwork

I have some brickwork that I have a photograph of and have been able to crop a small section of the bricks into a file for use as a texture image. The problem is, the texture layout seems to tile the image in a simplistic way such that I get blocks that are not staggered the way that bricks are. The result looks very artificial.

Is there a better way to do this? I'd prefer to be able to work within AC3D if possible!

Thanks.
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