Feature Request for Plug-In Developers
There's a feature I'd really like to see that would help plug-in developers a lot, and my hope is that it would also be easy to implement.
Right now, it's very difficult to debug plug-ins with AC3D. You can't put a breakpoint in a plug-in--at least not under Windows, I haven't tried other OSes yet--because the exception handler in AC3D traps all exceptions, including user hardware breakpoints.
It would be *super cool* if there were a start-up flag for AC3D that would filter the exceptions and allow breakpoint exceptions to be processed. (asm int 3, SIGTRAP, etc.) This would make it much easier for people writing plug-ins, because it would allow things like ASSERT macros to break into the debugger while AC3D runs.
-Lisa
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