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Old 5th December 2007, 03:15 AM   #6
lisa
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Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
Default Re: Help me i don't know what i'm doing wrong

Anytime!

Basically, what you want to do is wrap the shape so that there are no holes, and so that the left edge of the texture map seams up with the right edge, and the top edge seams with the bottom edge.

If you start with one of the premade shapes that comes with the sculpty plugin, it's already done for you.

If you start with your own shape, you'll need to use the texture coordinate editor to map it. There's also a UV Map plugin you'll find on the tools menu, or you can download it from supercoldmilk.com if you don't have it already.

For something like your surfboard, I would probably try cylindrical wrapping it around the X axis. Apply the wrap, and then open the texture coordinate editor use the Snap > Max button to make the map fill the entire space. Then grab and stretch any overlapping points or points that don't go all the way to the edge until you don't have any gaps.
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