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Old 3rd December 2008, 02:19 PM   #3
LightWizard
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Join Date: Dec 2008
Posts: 11
Default Re: Need help creating Second Life Sculpties

It seems I can get a texture map to work correctly for one part of the object, but not all...what would be ideal would be a way to combine more than one texture/mapping into a single file so multiple mappings/textures could be applied to a single object to completely cover all surfaces...but I haven't yet a clue as to how to do this. I'd love a tutorial on creating a slightly more complicated texture map that would work in SL. Does one exist?

Thanks...LW
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