Re: im stuck...
I would advise AGAINST using booleans to create flaps or slats. Booleans are incredibly "messy" and often create clusters of redundant and unhelpful vertices all along the areas they cut. The time you spend cleaning up after a boolean operation often outstrips its usefulness.
Better to isolate and describe the areas you want and use extrustions and cutaway object operations to do the same job with much better results.
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