i am trying to buildhouses that would appear in a mohaa game typical houses of that type and era typical french village with bombdamaged floors blown away walls and so on
ill stick with ac3d because i believe in the program
the problem i am having is a number of things they may seem silly sorry
but here goes
do i start modelling from a photograph using primitives ie cube and so forth
if so how is the interior modelled
do i start using polys if so do i start by setting a texture to the background to start drawing polys from if thats the case anybody got some good textures to start from?
do i set a photograph as a background like the car body tutorial on ac3d.org and start building polys from there the problem with this is i can never get hold of photographs with a front profile and a side profile the photos are always on an angle....gggrrrr
do i start building the walls of the building individually using primitives if so how would i build interiors that have ovals
i have gone through the tutorials on this forum some of them are fantastic but i found a few of them a little incomplete or difficult to understand
am sorry to be a bit of a nuisance guys but a need help big time
have downloaded the manual and have begin to read basically ive gone back to the drawing board
|