Re: problem using ac3d
its not really the grid size, your bang on with the number of objects, its uses up your CPU and slows it down, here is what i would suggest,
1. just run AC3D and no other 3d apps or large mem use progs, (check all the crap in your takbar)
2. If your computer is usually alright with multi tasking then try in ac3d, optimizing vertices and surfaced in the object menu,
3.if your objects are large with little detail. try the reduce with is just below optimize.
4.also try snap together by distance and the optimize vertices again.
finally try to keep the poly count as low as possible, i suggest using 1 sided poly so there is less drawing, using grass and final picky detail like that should be saved till last as it racks up polys like nobodys business.
if there is anything else i can think of i'll let you know, Lisa (on this forum) is very wise and expirienced on this kinda thing, so you might ask her for help.
|