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Old 23rd November 2005, 12:56 PM   #3
dferree
Junior Member
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Join Date: Nov 2005
Posts: 3
Default Re: Placing OBJ8 objects in X-Plane 8.xx protocols?

Quote:
Originally Posted by MIKX
What is the procedure for placing OBJ8 objects into XP8.xx
Any pitfalls to watch out for?

MIKX
Here is a post Ben made on object display priorities:

Hi Y'all,

I have object prioritization done in the development branch of X-Plane...

...by putting a property like:

sim/require_object 2/100
sim/require_object 3/80
sim/require_object 6/60

This tells X-Plane that:

- At object density levels two and higher, all .objs with index >= 100
must be visible.

- At object density levels three and higher, all .objs with index >=
80 must be visible.

- At object density levels six and higher, all .objs with index >= 60
must be visible.

If I were to add:

sim/require_objects 4/90

This would be a meaningless statement. Since at level 3 and higher 80
and up are shown, saying at 4 and higher 90 and up are shown doesn't add
new info. This is not a programming error and X-Plane won't care, it's
just meant to demonstrate the scheme.

Anyway, if you are going throuhg the laborious process of converting
files via Env2CSV and DSF2Text, make sure you put your most important
objects at the highest index numbers so you can prioritize them. In a
given setup if object N is visible, all objects higher than N are
visible. When I went to test this I discovered I had bridges and
terminals in low numbers and jetways in high numbers - exactly now what
I needed.

Also a warning about DSF2Text - you'll need to put these properties
BEFORE the sim/west sim/south sim/east and sim/north properties, due to
a bug in DSF2Text. :-(

*Cheers*
Ben
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