Thread: My Race car
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Old 24th March 2006, 01:23 AM   #5
DRAKELOT
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Join Date: Mar 2006
Location: AC3D Poser Bryce Land
Posts: 285
Default O.K. !!!

What I do is :

Make small parts of the object, lets say :

1) The wheels, the rims ... so on ...
2) After selecting one of them , I open the TCE and click "select all". That will show you the UVmapp.
3) Then re-size it to fit inside the square with the small markers on the edges. Select any option and click it ... top, side ...
4) Open the tab on the TCE and seve the map into the clipboard.
You need to (copy-paste) it to paint. (Now you have the template for this part).
5) Close the TCE and that part is mapped now.
Keep doing this until you have them all done.
5) Then just merge the object and it'll be mapped and ready for texturing with photoshop or any other program


Antonio.
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