Re: Level lines-unmerge objects-and spline end shapes-backgr
1. on my laptop, i can do that without gridsnap, because the TFT display is made of squares, and a vertex is exactly 9 squares, so i can put it on the grid lines... probably not important at all, but maybe this can be a trick to use when your objects are not on the grid anymore... (well, you'll have to look close)
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