Re: New boolean function ...
I've found that subtracting objects that don't totally intersect are currently working as expected - only one face per vertex of the subtracted object is created. But the subtraction like you are doing results in about 2-4 times the number of vertecie. Triagulation just makes the existing face prettier, but the inner faces are still quite a mess.
However, compared to the previous iteration, the mess is just a coke can on the floor vice a hurricane aftermath area. I think I can learn to get along with 6.1...
Next should be stickie tools. For example if i am going to make a ton of holes in faces via the hole tool, it would be nice to hold down ctrl or something to repeat the action on every face I click.
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