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Old 25th July 2007, 03:13 AM   #6
tbd
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Join Date: May 2005
Location: Norway
Posts: 883
Default Re: Landing platform for Diablo

Quote:
Originally Posted by Cynic View Post
Now, are you just ray trace rendering or are you putting them in a game?

So many surfaces, it seems unrealistic to attempt real-time animation.
No game. I'm just modeling for fun and because I like it. So I dont care about the poly count
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