View Single Post
Old 8th May 2012, 11:55 AM   #3
Breems
Junior Member
Junior member
 
Join Date: May 2012
Posts: 5
Default Re: PERFECT Alignment

Quote:
Originally Posted by Dennis-W View Post
That's a face .
Of course it is.

Quote:
Select the 4 verts in vert mode, then switch to surface mode and press delete, that should fix it.
Deleting the face indeed fixed it. Earlier, however, (with a different object) I had fragmented the entire object and after assigning textures to all visible faces, I used the "Select Objects With Texture - None" plugin and deleted them. I figured that would do the same thing. Must've missed something.

Quote:
Originally Posted by Dennis-W View Post
FYI, this won't be seen in a game or a render (at least not the game I'm modeling for.), but it's cleaner and less recourse hogging to remove all unnecessary polygons.
Well, it actually was showing up in the game (which is why I wanted it removed), but keep in mind I'm modding an ancient game here.
Breems is offline   Reply With Quote