Thread: Yah Right!!!
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Old 30th August 2007, 04:15 PM   #6
donallabaugh
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Join Date: Jan 2006
Location: Bay City. Michigan USA
Posts: 17
Default Re: Yah Right!!!

First you must understand how the import portion of PlaneMaker works. PlaneMaker will only import the parts ( misc bodies, fuselage etc) from other X-Plane aircraft files. IT Will NOT import aircraft parts from object files.

Second. If you want to use Misc Objects on an aircraft you will have to add a folder to the aircraft folder. This new folder is named 'Objects" :

if you aircraft is named "myplane" the objects folder location would be:

...aircraft/myplane/objects

Once you have the folder made put your Misc object files in that folder. You should also include the texture files for those objects.

Third Open PlaneMaker and load your aircraft then use the menus to get to the Misc Objects screen. From there select the "objects" folder within your aircraft folder. You will then see the object files. Select an object file and then look at the aircraft on the main screen. You should see the object, usually in front of the aircraft, because X-Plane will load a Misc Object at 0,0,0. Once you can see the object go back to the "Misc Objects" screen and adjust the longitude, latitude and height to move the object to the proper location on the aircraft.

This should get you started.
Post your progress. Also if you want more info on X-Plane and PlaneMaker you should wander on over to X-Plane.ORG, There is a lot of information over there.

Don
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