Re: general questions about sculpties and texturing / pre-rendering of texture-maps
well.... it seems, AC3D even can't handle real materials, right? I just saw a point "Texture" without anymore settings like transparency, shinyness, refraction, ...
Do you know, if ZBrush is able to export that baked textures in a SL-compatible file (UV-spheric projection like the sculpty-map)?
greetings
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