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Old 12th July 2011, 02:03 PM   #8
jpadgett
Junior Member
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Join Date: Jul 2011
Posts: 3
Default Re: NearSnap not working - Linux version 6.8.14

I just set the near snap pixels to 50 and restarted. Then I drew a couple of cubes just to get some objects in the scene, and moved them away from the center so their verticies would not be on any axis. I selected the draw polygon tool with nearsnap checked on. No good.
I am assuming the new vertex would be placed right on the "nearest vertex" in my scene if the mouse cursor was within the pixel range of that vertex. It didn't get placed there at all. It seem to be placing the vertex under the mouse cursor on the nearest world space plane that it hits (But I am not entirely sure).
I would really like to see this work in the 3-D view, I don't really think it would benefit me in the 2-D windows.
Am I using this feature in the right way? Am I even thinking about it correctly?
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